Score HUD (#21, #22)

Updated: Jan 19, 2019

I want the score and remaining life to be visible and simple for anyone. I cannot do something fancy because of budget constrains and lack of research really.

I've played around with some GUI pixel art icons that I've found on Dribble.

First I did a mockup of an in-game screnshot.

Then I added HTML code to make it look like in the mockup.

Here is the last version from this session.

I've always fancied Bomberman style HUD because it's simple to read:

1. life - is represented by a heart with a number overlayed

2. character - is represented by an avatar icon

3. points - are clearly visible in a border delimited area black on white text

4. time - represented by an alarm clock and large thin font

5. second player - the  HUD is mirrored and the availability is represented by a large thin font text saying "PUSH START"

Simple HUD example

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